The first cutscenes for quite a while, in The Auction Block and Ants Prepare for Winter
In the second playthrough New Game Plus one of the richest chests in the game, filled entirely with DAMASCUS items, can be accessed here. It is locked behind a Gold Key door
Bestiary[]
• Air Elemental * Alpha Ogre Lord * Deep Water Elemental * Dullahan * Earth Elemental * Fire Elemental * Gremlin * * Ogre * Water Elemental * Wraith • |
---|
Gremlins, Evil creatures, are fast and flying, requiring good timing and patience and/or a weapon that offers good range, such as a Crossbow or Polearm. They are the best armed creatures in the first playthrough, with multiple instances of Damascus weapons here and in the Temple of Kiltia
Ogres and Ogre Lords are resistant to Chain attacks, and very fleet of foot. Holding down the directional button in the direction Ashley needs to go before closing the main Menu, and using the Main instead of the L2 Quick Menu, which allows a sliver of time to pass before it opens, may help keep abreast of them to inflict the multiple hits required to keep up with their considerable damage
Dark Abhors Light[]
Exit to The Sunless Way in Undercity West
Locked with the Iron Key obtained in Weapons Not Allowed in Undercity East.
No enemies
Cutscene: Guildenstern looks up at the Great Cathedral for the first time and confirms with Rosencrantz that it is what he seeks. Guildenstern's squad leaves and Rosencrantz surreptitiously descends to the Temple of Kiltia on a Cloudstone.
Exit to a one-time Water Phantom boss fight in Dream of the Holy Land
Dream of the Holy Land[]
Obligatory Battle; Congratulations! screen, Stat reels.
- Deep Water Elemental. Arms: Aqua Blast. Head: Avalanche Level 1, Recharge 100 MP
Exit to The Ore Road T-junction, locked with the Aster Sigil from Catspaw Blackmarket in Undercity East
The Ore Road[]
The door to this room is locked with the Aster Sigil.
- Magic Circle. Save and Teleport
No enemies
Doors to Atone for Eternity Western Route, Dream of the Holy Land (North to exit), and The Air Stirs (Eastern Route)
Eastern Route[]
The Air Stirs[]
Trigger 1: HP > = 150 HP
- Gremlin. Trigger 1. Head: Herakles, Silence, Cureall
HAGANE Chain Sleeve 8/255 |
Left: No armor | HAGANE Sallet 8/255 |
HAGANE Segmentata 8/255 |
HAGANE Poleyn 8/255 |
HAGANE Shotel + Side Ring grip + Morlock Jet gem 8/255, HAGANE Spiked Shield + Haeralis gem 8/255, Vera Root 48/255
- Gremlin. Head: Heal, Silence, Magic Cancel
Right: No armor | HAGANE Chain Sleeve 8/255 |
HAGANE Sallet 8/255 |
HAGANE Breastplate 8/255 |
HAGANE Poleyn 8/255 |
HAGANE Hatchet + Side Ring grip + Salamander Ruby gem 8/255, HAGANE Round Shield + Nightkiller gem + Salamander Ruby gem 8/255, Snowfly Draught 48/255
Bonds of Friendship[]
- Chest: "Matador" weapon: HAGANE Schiavona + Counter Guard, IRON Cranequin + Side Ring, HAGANE Brigandine, HAGANE Rondanche, Lionhead, Grimoire Benir, Five Snowfly Draught
Locked door battle with no time limit:
- Air Elemental (230 HP). Arms: Lightning Bolt. Head: Thunderburst Level 1, Drain Mind. Cure Tonic 32/255
Bacchus is Cheap[]
- Wraith Arms attack with Mind Blast, Head casts Avalanche Lv. 2 and Curse. Drops Angelic Paean 48/255
Screams of the Wounded[]
Locked door battle. Enter from the north: two Ogre Beasts, and a 20-second timer. From the south: two Evil Dullahans
- Dullahan. Chest casts Dispel, Drain Heart, Degenerate
- HAGANE Sabre Halberd , (Heavy Grip), 8/255. Mana Bulb, 16/255
- Dullahan. Chest casts Dispel, Drain Mind, Poison Mist
- IRON Spiked Shield (Manabreaker), 8/255. HAGANE Chamkaq, (Sarissa Grip), 8/255. Mana Tonic, 32/255
- Ogre. Head casts Silence, Cureall
- HAGANE Executioner, (Side Ring grip) 8/255. Vera Bulb, 16/255.
- Ogre. Head casts Heal, Magic Cancel
- IRON Balbriggan, (Heavy Grip), 8/255. Cure Tonic, 32/255.
The Ore-Bearers[]
- Poison Trap
- Gremlin. Head casts Prostasia, Silence, Magic Cancel
HAGANE Chain Sleeve 8/255 |
HAGANE Gauntlet 8/255 |
Head: no armor | HAGANE Breastplate 8/255 |
HAGANE Poleyn 8/255. |
HAGANE Tabar, (Heavy Grip, Gnome Emerald), 8/255. Snowfly Draught, 48/255.
Exit to the West to The Dreamer's Climb T-junction
Western Route[]
Atone for Eternity[]
- Death Vapor Trap
Trigger: HP > = 150 HP
- Gremlin. Triggered spawn. Head casts Drain Mind, Silence, Cureall
HAGANE Gauntlet 8/255 |
HAGANE Chain Sleeve 8/255 |
HAGANE Barbut 8/255 |
HAGANE Brigandine 8/255 |
HAGANE Jambeau 8/255 |
DAMASCUS Lug Crossbow + Falarica Bolt grip + Sylphid Topaz gem 8/255, Vera Root 48/255
- Gremlin. Head casts Prostasia, Silence, Magic Cancel
HAGANE Chain Sleeve 8/255 |
HAGANE Gauntlet 8/255 |
Head: No armor | HAGANE Breastplate 8/255 |
HAGANE Poleyn 8/255 |
HAGANE Tabar (Heavy Grip + Gnome Emerald), 8/255. Snowfly Draught 48/255
Stair to Sanctuary[]
Wraith Arms attack with Mind Blast, Head casts Explosion Level 2 and Curse. Drops Angelic Paean 32/255
The Fallen Hall[]
Locked door battles. Enter from the north: two Dullahans, 20-second timer. From the south: two Ogres
Going South:
- Dullahan. Chest casts Dispel, Drain Heart, Degenerate
- HAGANE Sabre Halberd, (Heavy Grip), 8/255. Vera Bulb, 16/255
- Dullahan. Chest casts Dispel, Drain Mind, Poison Mist
- IRON Spiked Shield (Manabreaker), 8/255. HAGANE Chamkaq (Sarissa Grip), 8/255. Mana Tonic, 32/255
Going North:
- Ogre. Head casts Silence, Cureall
- HAGANE Executioner, (Side Ring grip), 8/255. Vera Bulb, 16/255.
- Ogre. Head casts Heal, Magic Cancel
- IRON Balbriggan (Heavy Grip), 8/255. Cure Tonic, 32/255.
The Rotten Core[]
- Gremlin. Head casts Heal, Silence, Magic Cancel
Right: no armor | HAGANE Chain Sleeve 8/255 |
HAGANE Sallet, 8/255 |
HAGANE Breastplate, 8/255 |
HAGANE Poleyn, 8/255. |
HAGANE Round Shield (Salamander Ruby, Nightkiller), 8/255. HAGANE Hatchet (Side Ring grip, Salamander Ruby) 8/255. Snowfly Draught, 48/255.
Exit to the East to The Dreamer's Climb T-junction
The Dreamer's Climb[]
- Heal Square Trap
No enemies
Place the southeastern blue block on the northwestern and climb up to the north door, locked with the Eulelia Sigil from Bazaar of the Bizarre in the Eastern Undercity (killing the same Lich that grants the Sigil gives the Teleport Ability).
Sinner's Sustenance[]
Locked with the Eulelia Sigil from Gemsword Blackmarket in Undercity East
- Wraith. Arms attack with Reaper's Scythe and Mind Blast. Head casts Flame Sphere Lv 2, Poison Mist
Acolyte's Nostrum, 48/255
"Sustenence" may be another misspelling by the game. J Tilton's guide is unlikely to be the cause, as he derived data directly from the game files. The Cold's Bridle (which was supposed to be "Scold's Bridle", a torture device from the age of witch hunting that has a Wikipedia entry) at least is a plausible name, whereas it would be actually ironic to recreate spelling mistakes such as this one and "Slaugher of the Innocent" instead of "Slaughter of the Innocent", in the name of accuracy.
Exit to the North to The Timely Dew of Sleep T-junction
The Timely Dew of Sleep[]
T-junction. Door to the East (Companions in Arms) locked with the Gold Key; not openable until the second playthrough
- Trigger: HP > = 150; second Gremlin spawns also
- Gremlin. Head casts Herakles, Silence, Cureall
HAGANE Chain Sleeve 8/255 |
Left: no armor | HAGANE Sallet 8/255 |
HAGANE Segmentata 8/255 |
HAGANE Poleyn, 8/255. |
HAGANE Spiked Shield (Haeralis), 8/255. HAGANE Shotel (Side Ring grip, Morlock Jet), 8/255. Snowfly Draught, 32/255.
- Gremlin. HP > = 150. Head casts Prostasia, Silence, Magic Cancel
HAGANE Chain Sleeve 8/255 |
HAGANE Gauntlet 8/255 |
Left: no armor | HAGANE Breastplate, 8/255 |
HAGANE Poleyn, 8/255. |
HAGANE Tabar (Heavy Grip, Gnome Emerald), 8/255. Vera Root, 32/255.
Exit to the West to The Auction Block T-junction
Companions in Arms[]
Dead end. Door to this room from The Timely Dew of Sleep locked with the Gold Key, which is obtainable in the second playthrough
- Chest: Unlockable with spell. DAMASCUS Executioner + Side Ring + Balvus + Beowulf ("Death Sentence"),DAMASCUS Casserole Shield + Orlandu + Ogmius, Spiral Pole, DAMASCUS Close Helm, DAMASCUS Plate Mail, Edgar's Earrings, Grimoire Fleau
- Fire Elemental. Arms: Fireball. Head: Flame Sphere Level 1 and Drain Mind. Cure Tonic 32/255
The Auction Block[]
T-junction. Exit to the East to The Timely Dew of Sleep T-junction.
- Cutscene before entering:
Callo remarks on Hardin's concern for his ward, Duke Bardoba's child. Callo's Heart-Seer powers conjure Hardin's shade, who speaks of his days in the Peaceguard. Callo challenges Hardin's desire for vengeance; Hardin scoffs at what he believes to be her naiivete. They are interrupted by the arrival of Guildenstern, ascending through an aperture in the corner of the room on a Cloudstone[1][2][3][4]
- Magic Circle. Save and Teleport
Door to the North (to Ascension Silver Key Area) locked with the Silver Key from Chapel of Meschaunce in the Temple of Kiltia, and that area will normally be entered from the Temple of Kiltia the other direction, via Ants Prepare for Winter
Door to the West to The Laborer's Bonfire T-junction
The Laborer's Bonfire[]
T-junction. Door to the East to The Auction Block T-junction. No enemies
- Paralysis Trap to the East
Coming from the East (The Auction Block), stack the two blue boxes where the angle is right to jump to the center island. A difficult jump; Faerie Wings help, and they do not disappear when you fall and reenter, like some effects. On the center island, destroy three boxes; it is possible, standing at the very corner furthest from the boxes (SE) with a range 4 or better Weapon, but always travelling with a Crossbow makes sure of these things
Coming from the West (Stone and Sulfurous Fire) kill just one box and jump up.
Door to the West to Stone and Sulfurous Fire
Door to the South, to an Alpha Ogre Lord boss battle in Torture Without End, locked with the Melissa Sigil gotten from the Nightstalker in Gemsword Blackmarket in the Eastern Undercity.
Stone and Sulfurous Fire[]
Dead end
- Chest: "White Lady" weapon: HAGANE Morning Star + Runkasyle, HAGANE Kite Shield + Silent Queen, BRONZE Balbriggan, Power Palm, Talos Feldspar, Grimoire Egout, Three Acolyte's Nostrum
- Earth Elemental (230 HP). Arms: Vulcan Lance. Head casts Gaea Strike Lv 1, Drain Mind.
- Mana Tonic, 32/255.
Torture Without End[]
Trigger: First visit. Obligatory battle: Congratulations! screen and Stat Reel. New battle thereafter:
- Ogre. Head casts Silence, Cureall
- HAGANE Executioner + Side Ring grip, 8/255. Vera Bulb, 32/255
Exit South to Way Down T-junction
Alpha Ogre Lord[]
Players may well have already found out the unfortunate fact that any spell will disrupt Surging Balm, even the ones the caster casts on themselves; here is a chance to use that disadvantage against the enemy. As usual, though, if something is not working, try something else; Ogre Lords have enough Intelligence to fend off a few spells with a bit of luck. What they are best at fending off, though, is Blunt and any Chains.
- Alpha Ogre Lord
Head: Tornado, Clearance, Degenerate, Surging Balm.
IRON Schiavona + Power Palm grip + Braveheart + Morlock Jet), 255/255. Agales's Chain, 255/255. Elixir of Queens, 255/255. Three Mana Tonics, 255/255. Cure Potion, 255/255
Way Down[]
T-junction. Magic Circle. Save and Teleport
No enemies
Exit North to Torture Without End
Door to the East to Excavated Hollow
Door to the south to Parting Regrets
Excavated Hollow[]
Dead End. Obligatory battle: Locked door
- Water Elemental. Arms cast Aqua Blast, Head casts Avalanche Lv 1, Drain Mind. Mana Tonic, 32/255.
- Chest: "Angel Face" weapon: HAGANE Balbriggan + Heavy Grip, HAGANE Casserole Shield, Elephant grip, IRON Missaglia, Beaded Anklet, Elixir of Queens, Grimoire Flamme
Parting Regrets[]
Door to the North to Way Down. Dpor to the South to Corridor of Tales
- Wraith. Arms attack with Reaper's Scythe and Mind Blast. Head casts Thunderburst Lv 2, Poison Mist. Vera Potion, 32/255.
Corridor of Tales[]
Door to the North to Parting Regrets. Door to the West to Dust Shall Eat the Days
Trigger: HP > = 180. Gremlin is spawned in addition to the Ogre that always spawns
- Gremlin. Triggered by HP > = 180. Head casts Heal, Silence, Magic Cancel.
Right: no armor | HAGANE Chain Sleeve 8/255 |
HAGANE Sallet 8/255 |
HAGANE Breastplate 8/255 |
HAGANE Poleyn 8/255. |
HAGANE Round Shield + (Salamander Ruby, Nightkiller) 8/255. HAGANE Hatchet + Side Ring grip + Salamander Ruby), 8/255. Snowfly Draught, 48/255.
- Ogre. Head casts Heal, Magic Cancel
- IRON Balbriggan (Heavy Grip), 8/255. Cure Tonic, 32/255
Dust Shall Eat the Days[]
No enemies. Door to the East to Corridor of Tales and to the North to Hall of the Wage-Paying
Cube puzzle.
- Going to the North, ignore the numbered cubes and wait for the Cloudstone to get to the southeast side and step onto it (move the camera to the side if its angle is misleading your eye). Or Fixate it and jump on. Wait for it to get close to the other side so you can jump. Fixate the Cloudstone (or just time it right). Either Quicken with a Faerie Wing to jump across and climb up over the two boxes, kill two boxes with a Crossbow to jump across, or kill one and jump and climb up.
- Going to the South, jumping across to the Cloudstone should be easy enough; Fixate it if necessary. Ignore the fact that the top cube has two moves and just move it to the side. Roll the three-move cube as far as you can and jump up and grab. Faerie Wing if necessary.
The Cloudstone moves in a way that is difficult to predict. It may even be random. In short, it rarely goes all the way to the Southeast or Northwest edge of the chasm, but when it does, it is close enough to the edge to walk onto the (unimpeded by boxes) stone edge.[5]
Hall of the Wage-Paying[]
Trigger: First entry. Obligatory Combat: Congratulations! screen and Stat Reel. There is no trigger to spawn new enemies, so it is thereafter empty
Snow Dragon[]
Some of the Time Trials, like the Death and Ogre Zombie are unlocked by killing the same monsters as in the Trial room. The Snow Dragon Trial is unlocked by killing the Dark Dragon, much later in the Second Abandoned Mines
- Snow Dragon. Head attacks with Bite and Frost Breath. Tail Attack
- Always drops (255/255): Grimoire Barrer, Panacea, Elixir of Queens.
HP | MP | Strength | Intelligence | Agility |
---|---|---|---|---|
720 | 0 | 152 | 145 | 116 |
Body Locations | Physical | Air | Fire | Earth | Water | Light | Dark |
---|---|---|---|---|---|---|---|
All | 34 | 38 | 28 | 42 | 81 | 65 | 43 |
Body Locations | Blunt | Edged | Piercing |
---|---|---|---|
Head | 15 | -10 | -5 |
Neck | 19 | -6 | -1 |
Body | 24 | -2 | 1 |
Tail | 12 | 5 | -16 |
Legs | 29 | 3 | 6 |
Door to the South to Dust Shall Eat the Days, and to the North to Tunnel of the Heartless
Tunnel of the Heartless[]
No enemies
Door to the South to Hall of the Wage-Paying, and to the North to the Temple of Kiltia
The Cube Puzzle can be circumvented by using a Faerie Wing and leaping West from the Northeast corner to the exit ledge.
Cube Puzzle:
Push the (glowing) sliding cube on the lower level North, then East (Ashley will want to walk onto the cube instead, so position him carefully). Push the (glowing) sliding cube on the upper level East, then South. Push the eastern digit cube South, and push the western digit cube East, on top of it. Push the top cube South. Push the box East one space, then North one space, then East to the wall. Push it North two spaces. Push it East two spaces. Push it North, off the edge. Push it West, off the edge. North two, West two, done.
Exit to a cutscene before entering The Dark Coast in the Temple of Kiltia
Silver Key Area[]
The door to Ascension from The Auction Block is locked with the Silver Key from Chapel of Meschaunce in the Temple of Kiltia, and so the Silver Key Area will normally be entered from the Temple of Kiltia the other direction, via Ants Prepare for Winter
Ants Prepare for Winter[]
Door exiting to Those Who Drink the Dark in Temple of Kiltia
Cutscene : Guildenstern uses The Dark to tear from Hardin the secret of the Roof Inverse. He styles this hypocrisy as determination. See video on this page.
No enemies
Where the Serpent Hunts[]
T-junction. Door to the East to Drowned in Fleeting Joy. Door to the South to Ascension
- Gremlin. Head casts Herakles, Silence, Cureall
HAGANE Chain Sleeve 8/255 |
Left: no armor | HAGANE Sallet, 8/255 |
HAGANE Segmentata, 8/255 |
HAGANE Poleyn, 8/255. |
HAGANE Shotel (Side Ring grip, Morlock Jet), 8/255. HAGANE Spiked Shield (Haeralis), 8/255. Snowfly Draught, 16/255.
- Gremlin. Head casts Drain Mind, Silence, Cureall
HAGANE Gauntlet 8/255 |
HAGANE Chain Sleeve 8/255 |
HAGANE Barbut, 8/255 |
HAGANE Brigandine, 8/255 |
HAGANE Jambeau, 8/255. |
DAMASCUS Lug Crossbow, (Falarica Bolt, Sylphid Topaz) 8/255. Snowfly Draught, 48/255.
Drowned in Fleeting Joy[]
Dead end
- Chest: Falarica Bolt, HAGANE Plate Glove, Elixir of Mages, Five Mana Potions
- Dark Elemental. Arms cast Dark Chant, Head casts Meteor Lv 1, Drain Mind
- Mana Tonic, 32/255.
Ascension[]
Door to the south locked with the Silver Key
- Wraith. Arms attack with Reaper's Scythe and Mind Blast. Head casts Thunderburst Lv 2, Poison Mist
- Acolyte's Nostrum, 48/255.
Exit to the North and Where the Serpent Hunts T-junction
Links[]
- ↑ Vagrant Story part 15(of 21) The Key Video, 0:00 to 3:18
- ↑ Hardin: There was an investigation into an incident. I was part of a special team, entrusted with delivering blades to rebels in a neighboring kingdom. Apparently, some did not reach their destination. They claimed some of us were making coppers selling the steel on the black market. ...We were all guilty, I was not the only one. They presented me with an offer. Betray my friends, and I would walk free. Vagrant Story, Square, 2000, Playstation One
- ↑ Hardin: ...I had a brother, half my age. He was gravely ill, and we knew not when he would leave us. I wanted money...I wanted my freedom. I sold my friend, my brother. But they did not set me free. When I escaped from prison, my brother was dead. Vagrant Story, Square, 2000, Playstation One
- ↑ Dungeon: Limestone Quarry Vagrant Story Script, rpgGamer.com
- ↑ The long version, from observing the video (assuming the movement is not random): From the Northeast corner, the Cloudstone descends, going South to the center of the East side. It moves West to the West side, still in the center. It rises straight up. It goes back down again and over to the East side. It rises up, goes down and heads West again, but not all the way to the edge. It moves up, down, over to the East edge, and finally up to the Southeast corner, where it rises up above the level of the ground briefly before heading back North and down and then going west.