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Grips do not determine the Type of the weapon they are attached to; instead, the Blades determine Type, and the Grip's value for that Type, divided by four and divided by one hundred, is multiplied by the weapon's Strength value in the Damage formula.

This is a small consideration in comparison to Class and Affinity and Damage Points and Phantom Points, even though they are also divided by four hundred and then multiplied by the weapon's Strength.

Hilts Edit

Grips for Dagger, Great Sword and Sword

There is no such thing as a Blunt-Type Dagger, Sword, or Great Sword, so this stat on Hilts can be ignored entirely.

Gem capacity and Slash and Pierce rating are considerations (See Damage for the calculations)

Power Palms cannot be obtained until Undercity East, but once there, they are in great abundance, and the extra Gem slot makes them arguably better even for the Piercing weapons. Spiral Hilts are the best, but only drop from enemies in the Second Dungeon of the Iron Maiden that is not available in the first playthrough


Grip Blunt Edged Piercing Gems
Short Hilt 0 4 1 0
Swept Hilt 0 2 4 0
Cross Guard 8 6 2 1
Counter Guard 0 8 7 1
Knuckle Guard 0 5 9 2
Side Ring 10 12 10 2
Murderer's Hilt 0 13 17 2
Power Palm 0 15 12 3
Spiral Hilt 20 20 20 3

Handles Edit

Grips for Axes, Great Axes, Heavy Maces, Maces and Staves


Double the Blunt rating of the 'best' handle means that Grimoire Grip may be preferred for a Mace or Staff, despite having only capacity for two gems. Three gems and the best rating make the Elephant grip unequivocally best for Axes' Edged blades.

Because Axes are equal to Maces in every other respect, they come out on top because of the extra damage from a grip rating that matches their damage type.

Grip Blunt Edged Piercing Gems
Wooden Grip 5 1 0 0
Czekan Type 8 4 0 0
Sand Face 3 6 0 1
Sarissa Grip 6 9 0 1
Heavy Grip 6 15 0 1
Gendarme 13 5 0 2
Runkasyle 17 7 0 2
Grimoire Grip 21 9 0 2
Bhuj Type 8 19 0 3
Elephant 11 22 0 3

Poles Edit

Grips for Polearms

With the maximum gem capacity of three and only one less Blunt damage, Spiral Pole is the best Pole, and is available relatively early, from a chest in Companions in Arms in the Limestone Quarry. The bad news is that is the only place in each playthrough to get one.

Framea can be obtained as early as Undercity West

Grip Blunt Edged Piercing Gems
Wooden Pole 11 0 1 0
Winged Pole 2 6 16 0
Spiculum Pole 2 12 4 1
Ahlspies 10 14 12 1
Framea Pole 16 4 10 2
Spiral Pole 15 6 21 3


Stocks Edit

Grips for Crossbows.

The low maximum gem capacity of one is a major drawback of Crossbows in the late game.

Stone Bullet is best for Blunt damage crossbows; Sonic Bullet for Piercing

Grip Blunt Edged Piercing Gems
Simple Bolt 1 0 10 0
Steel Bolt 1 0 13 1
Javelin Bolt 17 0 2 1
Falarica Bolt 3 0 20 1
Stone Bullet 23 0 4 1
Sonic Bullet 5 0 25 1


See also Edit

Links Edit

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