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Workshop1

Magic Hammer

See Workshop articles category

All workshops have a Container and a Magic Circle teleport; they are the only place the "Repair" and Combine and "Assemble Weapons" Menu commands can be used.

The Workshops here are arranged by their position on the Teleport list as in a New Game Plus; Godhands is not available until a second playthrough, and inserted into this position in the middle of the list. It is, consequently, 111 Magic Points to teleport between the first and last Workshop (15 MP base cost + (24 jumps x 4 MP)), in the first playthrough, and 115 MP in the second.

Work of Art[]

WOOD, LEATHER, and BRONZE

Work of Art : Catacombs, at The Withered Spring, at the entrance to Sanctum

Some of the most interesting, if not lucrative, combinations can be performed here at this first workshop, such as making high level LEATHER gear which is highly resistant to Magic.

Magic Hammer[]

BRONZE and IRON

Magic Hammer : Town Center West

Keane's Crafts[]

BRONZE IRON HAGANE

Keane's Crafts : The Keep

Godhands[]

WorkshopGodhands

Godhands, the final Workshop, not accessible until a New Game Plus; Combinations here can be of any two materials

All materials: WOOD, LEATHER, BRONZE, IRON, HAGANE, SILVER and DAMASCUS

Godhands : Undercity West, in an area locked off until the second playthrough by the Gold Key

In a New Game Plus, all the Best Combinations, including turning base materials into DAMASCUS and making high Resist armor, can be performed here.

Junction Point[]

All non-precious Materials: WOOD, LEATHER, BRONZE, IRON and HAGANE

Junction Point : Town Center East

Metal Works[]

Precious materials only: SILVER and DAMASCUS

Metal Works : Town Center East
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